Monthly Suggestion Thread for Closers KR!
#11
plaingate gear development:
when you enhance a drop from plaingate, make the enhace stay with u upgrade it instead of reset it to 0.
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#12
http://closers.nexon.com/community/propo...lesn=15469
http://closers.nexon.com/community/propo...lesn=15470

Suggestions for this month has been posted!

Please go thumbs them up if you can, and keep it flowing, folks!
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#13
Dungeons
  • Improve reward from Special Dungeons, or revamp Special Dungeons (Like that Defense Mission in Area 1 and that Wave thing in Area 2), barely anyone cares enough to do them anymore

Keyboard Bindings
  • Make it possible to bind Ctrl/Alt/Shift on a skill key

Costume & Cash
  • I know I keep repeating it but come on, I'm sure naddic will at least consider it D:
    • I'm not asking you to sell parts separately, but it would be nice if you let us mix and match individual costumes from different sets in Union Store, it would probably promote more sales.
~~
moo
Help w/ SA Seulbi Data Collection!
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Warning to new players:
CLOSERS is a game that adjusts several important details in almost every single patch.
So something that may have been true a month ago may not be true now. Check the date before you reply!
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#14
I got one:

The option to force a kick-out timer for other party members has got to go. I've lost a few items from EDMs because someone else triggered it and my inventory was full, and I couldn't clear it out in time.

It never even made sense anyway.
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#15
Hmm...
Would it hurt to have a test server to exploit & report bugs before they get in the actual game/server e.e'.....?


You know,we had rollbacks,trade restriction,money glitchs & item duplication just because the update wasn't tested before it goes public,i do believe if they make a test server that can only be accessed 1day~4days before a patch for few hours will help avoiding extended maintenances and glitchs.

Unless their content isn't even ready at the first place when they start the maintenance lol...

Quick tips for test server:
-Make it duplicate your last maintenance account's progress so that you can still try high level things,without having to skip.
-Weekly wipe of any progress on the test server,so that people don't play it as their main server/compete on it.
-Make it accessible for few hours/a day per week/2weeks/major update only.


It would help a lot,but as i said,if their content isn't even ready until the day they are supposed to patch -cough- missing cut in on OC nata release -cough- then a test server would be useless :l


Or they can make the test server online ONLY during the main server's maintenance time,that way players won't be waiting for server to go up & they can still find glitch & report them without anyone making profit out of anything.
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#16
I'm pretty sure the lack of a public test server is because Nexon won't provide them.

It seems only Nexon KR's older games like Maple Story, Dungeon Fighter, and Mabinogi, along with Mabinogi Heroes/Vindictus get public test servers. Granted, Mabinogi aside, those three are Nexon KR's top games. (And even then, Mabinogi used to be on DF and MS' level of popularity back in the day.)

As for reporting glitches, that usually doesn't work. The Diablo 3 public test servers have shown time and time again that the people who find the major exploits wait until the patch goes live THEN exploit the hell out of them.
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#17
(09-27-2015, 01:38 PM)Endgame Wrote: I'm pretty sure the lack of a public test server is because Nexon won't provide them.

It seems only Nexon KR's older games like Maple Story, Dungeon Fighter, and Mabinogi, along with Mabinogi Heroes/Vindictus get public test servers. Granted, Mabinogi aside, those three are Nexon KR's top games. (And even then, Mabinogi used to be on DF and MS' level of popularity back in the day.)

As for reporting glitches, that usually doesn't work. The Diablo 3 public test servers have shown time and time again that the people who find the major exploits wait until the patch goes live THEN exploit the hell out of them.

I do believe if they can notice a glitch is around on official server fast enough,they can notice it on a test server ,since public discover & exploit them (and usually it takes more time to discover them yet the emergency maintenances come quickly).

And uh,well,there's a big difference between Diablo 3 & Closers,at least i doubt Diablo 3 just wake up and ban 80 000 account for glitch abusing..
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Additional suggestion:


-Revamp "defense reduction" debuffs (such as on Nata/Tein skills & weapon procs/activation effect) to count as defense reduction properly .

The current defense reduction calculation makes those debuffs nearly useless/non-effective even if you have 50%+ defense reduction.

-Weapon costumes effect: the current stats makes it look like yuri's weapon costumes gives less benefit due to her being hybrid,but why is a hybrid weapon costume even a thing? (i know J can make profit of it but that makes it look weir when all characters have +4% on their costume weapon while yuri have +2.4%,also if its because yuri can compensate with her passive,then she is already getting OP buff compared to all other characters on accessory sets such as kalbach tux's & nightmare astaroth's with 10% critical damage to both stats,so it still doesn't make sense,either buff it or remove the alternate/less used stat for other characters.
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#18
General
  • Add more inventory slots
  • Since they can be server bank shared anyways, automatically move all acquired event items to a special event inventory shared by all characters on that server.

    For example, like Elsword when they did the Attendance event: they had a small little icon next to Skills with the item + amount of the item you have, that was shared + usable by entire account.
    • This may also make people more interested in event

Also, I agree with/support all of the following:
(09-29-2015, 10:38 AM)Person Wrote: -Weapon costumes effect: the current stats makes it look like yuri's weapon costumes gives less benefit due to her being hybrid,but why is a hybrid weapon costume even a thing? (i know J can make profit of it but that makes it look weir when all characters have +4% on their costume weapon while yuri have +2.4%,also if its because yuri can compensate with her passive,then she is already getting OP buff compared to all other characters on accessory sets such as kalbach tux's & nightmare astaroth's with 10% critical damage to both stats,so it still doesn't make sense,either buff it or remove the alternate/less used stat for other characters.

(09-26-2015, 11:56 PM)Endgame Wrote: The option to force a kick-out timer for other party members has got to go. I've lost a few items from EDMs because someone else triggered it and my inventory was full, and I couldn't clear it out in time.

It never even made sense anyway.

Adding onto endgame's, I would like a re-queue button, seperate from redo.

That way, players won't have to waste time loading town...

I would also like for the re-do button to have a vote, regardless of whether the party is 4-person or not.

And after vote, the party leader should be allowed to see results of vote to decide whether to redo or not.
~~
moo
Help w/ SA Seulbi Data Collection!
Help w/ EXP Data!
Help w/ Server Differences!

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Warning to new players:
CLOSERS is a game that adjusts several important details in almost every single patch.
So something that may have been true a month ago may not be true now. Check the date before you reply!
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#19
They NEED to add Story Recall.
~~
moo
Help w/ SA Seulbi Data Collection!
Help w/ EXP Data!
Help w/ Server Differences!

[Image: twuvUfA.png?1]

Warning to new players:
CLOSERS is a game that adjusts several important details in almost every single patch.
So something that may have been true a month ago may not be true now. Check the date before you reply!
Reply
#20
Cash & Costume
  • Skull eye patch accessory
  • Chunnibyou Medical eye patch accessory
~~
moo
Help w/ SA Seulbi Data Collection!
Help w/ EXP Data!
Help w/ Server Differences!

[Image: twuvUfA.png?1]

Warning to new players:
CLOSERS is a game that adjusts several important details in almost every single patch.
So something that may have been true a month ago may not be true now. Check the date before you reply!
Reply


Closers KR Information
Stamina Reset: 5AM KDT
» Other Timezones: 1PM PDT | 3PM EDT

Major Updates
» Character Rebalance (BlackLambs)
» 6/30 SA Seulbi Release
» 8/11 SC Levia Release

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» 8/11 SC Levia Release Full Patch Notes



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