Monthly Suggestion Thread for Closers KR!
#21
(10-11-2015, 01:36 PM)Khleys Wrote: Cash & Costume
  • Skull eye patch accessory
  • Chunnibyou Medical eye patch accessory
you better do it naddick
[Image: snZnVQv.png]
Clutching to memories
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#22
Skill Cube
  • Make it so that Rapid and Hyper Rapid have better effects, so that people will ACTUALLY USE THEM
    • Adjust so that they all have passive effect that is the exact same as the lowest-grade cube, but once you hit Skill Chain requirement, you will get much stronger stat increase (Rapid will have only one, Hyper Rapid will have Rapid's effect and another one when you hit the next Skill Chain requirement).
    • Or, have passive effect that is exact same as the lowest-grade cube, and a maximum stat increase, then have skill buffed by that stat in proportion to Skill Chain.

Cash & Costume
  • Make it so that Housekeeper costume doesn't have to be in the same aesthetic slot in order to activate 6 set effect (like, you can have some of the costume on yellow aesthetic slots, and some of the costume on the normal slots, and the effect will still work)

^ I got the idea for the Cash & Costume one from Person
  • I WANT TO SEE OFFICIAL CREW LEVIA'S BRA
  • Please raise the maximum price of hairs like these: [Image: Xi0H4Td.png]

Storage
  • When adding item to Storage by left-clicking, if there is a stack in Account Storage of the item, but no stack in Character Storage, automatically add the item to the stack in Account Storage.

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#23
Please make these sellable in Black Market
[Image: GYffDli.png]

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#24
(10-12-2015, 07:38 PM)Khleys Wrote:
  • Make it so that Housekeeper costume doesn't have to be in the same aesthetic slot in order to activate 6 set effect (like, you can have some of the costume on yellow aesthetic slots, and some of the costume on the normal slots, and the effect will still work)

^ I got the idea for the Cash & Costume one from Person

I would like to precise that this is only an issue for the 3* set effect, you will still get the motion regardless of where you put your housekeeper costume set pieces on (as long as they are they are of the same grade..) but you won't get the party buff or emote on 3* unless they are on the same category.
  • Do something about critical damage and characters/weapons with defense reduction debuff: I stil believe they should make defense reduction affects critical damage/chance resistance, as long as it doesn't, it gives any character with critical damage self buffs (seha/J/Tein/Levia) a huge advantage against those kind of bosses, with a critical resistance of 250% and more, it makes it nearly impossible for other character that aren't using a lantern or a scythe to do the dungeon correctly (even if they own defense reduction skills/debuffs that can go up to 50~70%, they still barely scratch the boss compared to other chars).
  • Change the character's animation while moving on the Y axis in town, we all know this has been here since the CBT, but we expected it to be fixed by now,not as if there would be much effort on it, but better start with it now, its lame to have your character moving up & down only while it shows as if he's running forward e_e.........
  • Add another passive for "hybrid" characters, its not fair at all to make Yuri pay twice as much for stats while other chars can just invest in one category (physical or magical offensive passives), so, an additional hybrid passive that gives 70~75% of the other passives value will be good in solving that problem, and it must exist just the same way other hybrid things exists (PNA/Legendary plane gate set etc..)
  • According to the suggestion mentioned above, it will be possible for people to break balance and get both hybrid + other passives, so to keep it more balanced, a choice between magical or physical or hybrid passive can be forced, as in you won't be able to invest in the other categories if you unlock one of the passives, make sure that this feature (If necessary) will only affect raw damage, critical damage, and critical rate passives.
  • As for accessory sets, to make it balanced between characters, it would be wise to nerf Kalbach tux & Astaroth's sets to 7~7.5% instead of 10% critical damage to both while adding new accessory sets that goes on the same slots with 10% physical critical damage ONLY and another set with 10% magical critical damage ONLY.
    I'm pretty sure Naddic have enough bosses to pull accessories out of them, worse case they can give set effect to existing rare accessories (poison ivy cape/footballer's mouth thing etc..) without any effort in making new ones.
    This will not only make it more balanced for hybrid chars to get the same profit out of the accessory sets, but also relax the prices, since currently its a must-to-get for every single character.
[Image: cats.jpg]
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#25
Misteltein
  • I don't understand why Levia can get 2 invincible frame skills, 2 actives with 80% damage reduction, and 2 Finishing Moves with 80% damage reduction, but Tein is still stuck with 50%...please buff Lance Charging and Tornado's Damage Reduction to 80%, this is ridiculous.
    • Preferably, I would also like to see at least 50% Damage Reduction on Follow Me!'s advanced charge too
  • Let use use Follow Me! in air, it's extremely annoying having to land to cast again
  • Buff Release! MP recovery. (Preferably back to how it was before it was nerfed, or better, because I have more MP problems with Tein than YURI)

Seulbi
  • Please give Telekinetic Barrier 80% damage reduction. If you have to remove the defense buff, that's fine. I'm 100% sure people would benefit from 80% damage reduction over a miniscule defense buff.
  • Why isn't Gravity Field a grab

(10-16-2015, 07:26 AM)Person Wrote:
  • Add another passive for "hybrid" characters, its not fair at all to make Yuri pay twice as much for stats while other chars can just invest in one category (physical or magical offensive passives), so, an additional hybrid passive that gives 70~75% of the other passives value will be good in solving that problem, and it must exist just the same way other hybrid things exists (PNA/Legendary plane gate set etc..)

  • According to the suggestion mentioned above, it will be possible for people to break balance and get both hybrid + other passives, so to keep it more balanced, a choice between magical or physical or hybrid passive can be forced, as in you won't be able to invest in the other categories if you unlock one of the passives, make sure that this feature (If necessary) will only affect raw damage, critical damage, and critical rate passives.
I'm for this

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#26
Ability to customize our login screen:

Not everyone likes to see the latest one for 2months till we get an update, especially if its something like Levia's OC login screen that lasted too long, and since the login screen files still exist in the client, might as well allow us to customize our default login screen (and its music) with any of the existing ones, (such as OA/OC ones etc).

And obviously, change the default screen to the latest one in case of an update, if not, keep the one set by the user.

I know this doesn't sound like much, but its not much work either, and it can be an amazing feature u_u
[Image: cats.jpg]
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#27
Make timed items sealed + tradeable before the timer starts, so people will be able to sell VIP and timed talismans. Once you break the seal, it will be untradeable and the timer will start.

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#28
Monthly Suggestions for this month has been translated and posted! Thumbs it up if you can!

http://closers.nexon.com/community/propo...leSN=19040
http://closers.nexon.com/community/propo...leSN=19039
[Image: HjlZeRz.gif]
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#29
Yay Kanra

Edit:
By the way, I found a few suggestions that some ClosersHQ member may want to vote up, since they are similar to our own suggestions:


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#30
Please improve AI, I doubt a dimensional is so dumb that they would be halted from chasing you just because there's a ledge in the way.
And the range foes just attack randomly whenever they're in range...

Also, please allow us to actually control Tail Whip and Bus Bombing, having it rely on AI is very irritating at times.

For Tail Whip, just have it work like Yuri Spiral...there is no reason for homing...

For Bus Bombing, just let players hold Bus Bombing like Tein's spears to aim, and based on location of drop, Seulbi will pull or push.

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