(08-13-2015, 04:24 AM)Endgame Wrote: The first one does less damage than ZZZ. (Or at least it seems that way.) And the third one doesn't enough damage to justify its ridiculous 20+ second cooldown.
.....Eh, works for me. I only had two hotkey slots left anyway.
Edit: Now that I'm not in a sleep deprived state and can explain myself better.....
Yes, I know the idea behind the first skill is that you throw the blade then keep on pounding on the enemy. However, unlike Telekinetic Barrier (Which has other benefits.) it doesn't last very long. You have to keep on using it. It'll also pass through super armor enemies too quickly to be that useful.
And as stated, its damage is rather low.
Nah don't worry,you don't need to prove anything,everyone agrees (even koreans) that 1st skill is **** and has no reason to exist,even with master cube,it has the ability to reset cooldown if used as skill chain starter but,that's it i believe? still sucks.
Don't even learn that skill u_u
3rd one is not as terrible,but still bad UNTIL you get told that the skill has invincibility frames,and it lasts long enough already.
(not on the whole skill duration,probably blinks alone,description says invincible tho)
As for 2nd skill,its great,nothing to complain about,and it even have 80% damage reduction,just make sure to use it midair for the best leather skinning possible ;D