Starting Out Beginner's Guide to Closers: All you need to know about Closers: Dimension Conflict
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*Another one of those WIP posts... I'll put in the images that still needs to be placed later.


Closers. Dimension Conflict.


...No, more like Closers. Korean Conflict. Amirite?


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“You are telling me to learn all this Korean myself...?"



Many players come into the game after going through the complicated process of getting a Korean Nexon account, logging in, guiding yourself through the ocean of Korean letters until you finally open up the game. But your struggle does not stop there.

This guide is meant to help you on your journey on Closers; or, at least, make you get the very basic jist of the game, without really having to learn a whole different language. Trust me, if people from all over the world that doesn’t know Korean in the slightest can guide themselves through the game, you can, too.

Yes, I do realize that this guide may get a little wordy. I’ve prepared few things so you don’t get bored of reading, but it might sound long anyway. But I really do strongly recommend reading through all of it, or at least read through Section 5 before properly playing the game.

Let’s get started.


1. Character Creation


Once you first get into the game, the first thing you will see is the Channel Selection. As there are only one server present in the game, there is no need for you to be concerned about not being able to meet other guys if you create the character in wrong server.

The channels are divided into each areas, and if you play the area at the designated channel, you will get bonus EXP. Keep this in mind as you play the game.

However, Just choosing the top two channels on page 2~10 would be good enough. Don’t choose any of the channels on the first page if you don’t want massive lag.

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If you first enter the Character Select Screen, you’ll see no characters… Unlike this picture here.

In order to create the character that you want to play, you will have to click on one of the empty tabs on the right.

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And here it is! The current characters for Closers.

Although I imagine you’ve already taken a look at few videos of the gameplay to determine what you want to play, here are the general summary for each of the characters.

However, one thing I must note before describing the characters:

All of the characters in Closers are playable. Meaning, none of the characters are particularly weak.

They could be divided into tiers and bottom tiers do exist, but these characters don’t underperform because of it. The description may subjectively describe each character may be stronger than the other, but don’t take the word for it.

Choose the character based on your playstyle. Choose what you like to play. Your decisions won’t be so hard unlike other games.

If you think a particular character you are playing is too weak, git gud.
Please don’t ask which character is the most OP. :>


Black Lambs



이세하: Seha Lee: Striker

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Kirito.  The main protagonist of the game, Seha is a lazy gamer character. However, when need arises, he does everything he can to solve the problem, though he complains from time to time that he loses time on playing the games he wants.

Less from the character side, Seha is very well-balanced character that uses a gunblade to deal “true damage” based on his skills. Due to this passive, Seha has always been able to deal stable or at times ridiculous damage. And it will most likely stay that way.

Play style wise, Seha is an aerial chase-based character. With an array of skills that launches the mobs up and Seha chasing after them, you can do some neat looking aerial combos to your liking. With decent mobbing and good burst damage with combos to boot, Seha is a well-rounded choice for most players.

His aerial combos do come with practice, though. Make sure you know what each skills do and apply Force Connect cube(This will be talked about later) where necessary.



이슬비: Seulbi Lee: Caster

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No, she’s not a sister of Seha. Does having the last name Lee automatically make you a relative of Bruce Lee? No.

The Leader of the Team Black Lambs, Seulbi is a serious leader that prioritizes the mission on hand. Though most people mistake her for a Tsundere towards Seha and her face illustration that suggests it so, she is less of the type, rather a serious girl who hasn’t had enough time to experience the environment of kids that she is amongst with.

Less from the character side, Seulbi is a strong damage dealing caster that uses her psychic powers to manipulate the battlefield and use the tools she is given. Using psychic-enhanced objects called “bits”, she utilizes these objects to further empower her skills or provide utility.

Play style wise, she’s your standard AoE mage-type character. Although she used to be the most underwhelming to play due to her inability to maintain a good combo, the recent revamp made her a very good character to stay in air and maintain aerial combo. With an array of Finishing Moves that has almost no bad points to point out, she is a powerhouse that will rain the battlefield with her...bus?

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ROAD ROLLER DAAAAA!




서유리: Yuri Seo: Ranger

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Very much like her name, she goes around in the game hugging girls and acting friendly with them… No pedo.

A girl that has just awakened her to Phase Powers, Yuri is an outgoing friendly girl. Though she may be a little… dim-witted, she goes into the battlefield with a smile on her face and is eager to earn a lot of money from being a Closer. And as Koreans say, she’s got some amazing...dumplings. *cough*

Yuri is the only hybrid damage dealer(aside from J who CAN be built as hybrid) in the current character roster. Using gun and katana to slash and shoot at her foes, Yuri’s skillset is very stylish looking at the very least with her speediness.

Play style wise, Yuri is a mid-range character that weaves in and out of close and mid-range to deal her damage. With her default easiness for gearing up and her skill sets covering both close range and mid range(which means she has a very wide range of AOE skills) she will look really stylish if you manage to master her. However, keep in mind that her combos will take an extra effort than Seha.

제이: J: Fighter

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We really need to look back on our decision of sending this guy into the battlefield again…


A war veteran, J is sent in as a supervisor for the Black Lambs team should any emergency situations arise. Although most of his identity is hidden and he seems like another old man, he gets down and serious in all the right times. He is also obsessed with health… As you’ll see from his skill names. His life motto is “Don’t over-exert yourself; health is the best.”

J is the close-range fighter that punches and kicks at his foes. With an array of skills that gets up close and personal, his skills will never leave you unsatisfied in terms of how hard you hit.

Although his skillset is divided in Physical and Magical damage, J’s skills are mostly focused on Physical Damage. However, he can also be built hybrid in endgame, giving players that extra choice. With whopping three grabs that renders most mobs useless, J is the king of crowd control. With the strongest self-buff in the game, J will truly make you feel like you are playing as Goku… It happens that they share the same Korean VA.

However, J is considered perhaps the hardest to control in the game. Although that isn’t a big problem, just be ready for it! If the player is good, J becomes just as good as that player controlling him.


미스틸테인: Misteltein: Lancer

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(It’s a trap!)

Is it a boy? Girl? He claims that he is a boy, but people have hard time believing at first.

Misteltein is a German boy that has been recently dispatched into the Black Lambs. However, he can strangely speak Korean pretty well. With an appearance that is so pretty that many people mistake him as a girl, he carries a lance that is almost as big as himself. He calls fighting “Hunting”, and say that fighting Dimensionals are his “Duty”. Why he uses such words are unknown.

Misteltein is a mid-ranged lancer that mainly uses his spears to deal damage. By creating zones that buff his allies and himself with his spears, he is perhaps the character that befits the role “supporter” the most out of all characters currently available. However, don’t take this supporter theme for granted- he will steal deal a lot of damage by blowing all the spears he has gathered at once.

Misteltein has the strongest utility in the game, but as this is a belt-scroll action game, his area of buffs are usually quickly overlooked. But if you like traps, well…






Wolfdogs


나타: Nata: Hunter

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Yes, he does appear crazy. Is he exactly like that blasted scientist from the other franchise? No.

Nata is battle driven maniac. Or so he claims he is. Due to being experimented on since when he was young, his body was now in a very unstable state and his mind along with it. He enjoys battle and yearns for freedom, and although he may look like a psycho killer, he’s yearning to always form some relationship with everyone, and yearns greatly for freedom.

Nata uses dual kukris to show off a fancy stylish combat. He’s fast. With a stacking attack speed buff and dual knives as his main weapon core, the attack speed that Nata players will go up to will be incredible.

With all skills on relatively short CD, you will mostly focus on using all your skills as they come off cooldown. Also specializing in Back Attack, he gets additional damage on skills with Back Attack and also has some skills that will Back Attack with 100% chance. You’ll really enjoy Nata if you like very speedy combat- as he is the fastest you’ll have out of all characters currently in the game.


레비아: Levia: Witch

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Levia is a Dimensional. While she may be submissive, she still contains the beast within herself that she cannot control…Though she tries to keep it contained with the best of her abilities.

Levia is a spell caster character, similar to Seulbi. Her skills have much darker theme, though. With skills that have very high percentages, and with the added bonus of Levia being a Phase Power Release(Awakening) specialized character, she boasts high damage. Although she may look and feel underwhelming early game, her skills shine their effectiveness more and more as she grows up.

With most of the skills being mid-range, Levia will use skills moderately away from the enemies. If you are the type of person who enjoys spraying magic from afar, Levia is the character for you. With the easiness of using her skills and finishing moves, and her passives giving her a good amount of stat boost, Levia is also rather easy to gear late game. She can also fly around like a magical transformation girl


하피: Harpy: Rogue

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Cheery and thrill seeking, Harpy calls her battle with the Dimensionals as “dancing”. As the most senior member in the Wolfdog team, she provides an interesting story while throwing some pick up lines here and there to every NPC she comes across…

Harpy is a character that mainly deals damage with her kicks. With a weapon called “Hermes Boot” which is a leg armor that’s only present in one side of the foot, she slices and kicks with elegance.

Play style wise, Harpy is an aerial focused character that is the only character in the game that can perform a double jump. With an array of skills designed to keep her in the air, she truly is the queen of the airfield. With combo variance that stretches even farther than Nata, Harpy is probably the hardest character to master, and a character that performs greatly different with the mastery of the player. However, if you like the challenge and enjoy the character’s ability increasing along with your control abilities, then Harpy should be the character for you.
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Once you have created the character, it will take you automatically to the tutorial.
BUT WAIT! If you’ve pre-created the character(meaning, if you’ve created it before it got officially released) or got disconnected during the tutorial, you need to manually enter the tutorial again before being able to continue.

You’ll need to go on the right here again and press this button called “Emergency Act(긴급투입)”.

This is basically the tutorial for the game. Don’t ask me why they decided to put it separately, but it’s probably due to returning players that may be unfamiliar with the controls again. Anyway, you will have to complete this on your newly created character before you can enter the game.

Go ahead and complete it!



Skills and combos

Tutorial will basically take you on how to attack, jump, etc. The only real commands that are available are:

X= Jump
Z= Attack

And rest of the letters on the skill pad.

If you are getting continuously hit by the skill that you cannot escape from, you can press the letter C for “Force Cancel”, which is like the mana break in Elsword. Keep in mind that it has a long CD, so you won’t be able to spam it.

Since there are no base attack combo besides the standard ground, dash attack, dash jump attack, and jump attack, you won’t be able to combo much with those. You will mix in skills amongst this mix to create your “combo”.

Play the game and experience with your skills to see what would be the most optimal combo for you. :>


Oh yeah, at the end of the tutorial you will be left in the area with seemingly nothing to do. At this point, you will need to go to your inventory and right click all the items that are there to equip them to complete the tutorial. After that, congratulations! You’ve finally gone through a tutorial of a game that you do not comprehend the language of!
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2. Basic UI

When you first get to town, you will be confused for a little bit. So allow me to describe some of the UI for you.

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When you open your inventory, you will see that most of the spaces are locked out with tabs. When you have enough gold, you will be able to click on these tabs and unlock them. Always keep a generous amount of inventory space as possible, which will be discussed a bit later.

In town, you will see NPCs that will have exclamation mark or question marks on them. Exclamation mark means that the NPC has a quest for you- while Question mark means that you have a completed quest that you can turn in.

Each of these quests are color coded:

Yellow - Main(Story) quests
Green- Side quests
Blue - Repeatable quests
Purple - Job Promotion quests

Story quests are mandatory, as you need to complete the story to move onto the next area. However, since side quests give decent rewards with them, I’d recommend taking every single quests as it becomes available. After each dungeon run, turn in all your quests and make sure to check every corner for new quests.

Repeatable quests can be left once they become available. Keep in mind that repeatable quests are first available as side quests then turn into side quests after having completed them once. Since these quests hardly give any good rewards, they can be ignored besides the ones in Epilogue Area or Plane Gate.

Job Promotion quests should be taken in as soon as possible when they are ready. As these job promotions will grant you bonus stats and skills, it is necessary to complete them.
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Inventory & Storage Expansion

Whenever you run a dungeon, or complete a quest, you gain items. When you first open your inventory with “I” , you will see that two rows of inventory that is already unlocked, and rest of the rows are locked out. You will be able to unlock these locked inventory tabs with rather cheap amount of credits, so I recommend opening them as soon as possible.

There is also a Storage that your characters can access- which you can access by talking to Trainer(Drone) with Wolfdogs, or Song Euni (Police Officer Woman) with Black Lambs. The left tab is your personal bank, which can also be expanded with in-game credits. The right side is your account bank, which can be expanded with Cash and this shares space between all the characters you have.

Often when you are crafting/dismantling or receiving quest rewards, sometimes you won’t be able to due to your inventory lacking space. Therefore, I always recommend keeping your inventory decently clean. As for what to do with the items, that will be discussed in the bottom section.
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3. Skills


When you open your skills with with “K”, you will see your skills. As you level up, you will be able to put more points into your skills using SP. SPs are gained after leveling up, and they are also given as a reward from quests.

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Once you reach Lv.3 with a skill, you will be able to unlock its “Advanced” function, “Expert” function on Lv.6, and “Master” function on Lv.10. Though the functions differ for each skills, it’s usually another extension on Advanced, aerial usage on Expert, and bonus function on Master, with the ability to add Option Cubes on Master. As for what skills have for each step, check the wiki page.

When the skills reach Lv.10, you can equip an Option Cube to that empty slot you see on your skills when you select them. (Exceptions are your passives and character unique skills) These Option Cubes empowers the skills, or adds a function like Force Connect onto them for easier combo usage.


The most basic option cubes can be bought from this woman. The better skill cubes come later at end game, so it’s better to use the basic ones from this woman when you get skills to Lv.10. I would just personally recommend pasting Force Connect on all your skills until you get better option ones, but the decision is totally on you to customize your skills to your liking.

Do know that once an option cube has been placed, they cannot be taken off.

Skill Level

Unlike many other games, you can adjust your skill level using in-game money in Closers. However, it does cost a little too much money in the beginning to be spamming it. This can be done through clicking the check mark on the top right called 스킬레벨 조정. When that’s done, you will see the minus mark that appears, which you can press to degrade skill levels.

It is however possible to change skill levels if you have the VIP buff- which they give out pretty often for an event reward. So if you don’t want to waste credits, wait until one of these fall into your hand.

As for skill builds, its generally good if you have all skills at Lv.10. The skills max out at Lv.20, but you should save enough SP by having all skills to Lv.10 and just maxing any skill that you find strong in particular. Don’t forget to invest points into some of your passive when you have a lot of leftovers, though.
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4. Costumes

Once you start completing the very first quests, you will receive a consumable box that gives you a set of costume for your character. Equip it, as it will look a lot better than the default jersey you are wearing!

In this game, the costumes are separated into three grades: 1star, 2star, and 3star. It can be upgraded through other means, but I will discuss that later. For now, just know that these exist and use your basic costumes for now.

Do note that your costume has no impact on how much damage you deal in the beginning. Although some costume options exist later in the game that do affect your damage, it is still minimal compared to how much all your other equipment does. Just keep that in mind.

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5. Basic Items/In-Game Menu Translation

For this part, I will just provide you with a link that provides most translations for the things in game, and what they do.

Link

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6. General Items Crafting and Dismantling

If you played Elsword before, you are probably very used to overflow of gears that you get from playing dungeons. Since these gears are almost useless and dismantling them at early levels don’t give anything important, all you can do is simply sell them at vendors. Correct?

Well, let me tell you a thing about Closers. It’s that you should…

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Yes, all the gears that you do not use, you should dismantle all of them.

Thing is, all items of all level give the same material when dismantled, and you’ll need a lot of them in a point later on. So it’s better to just dismantle them so you don’t really run out of these specific materials when you are crafting.

Besides, gears never sell for that much anyway. Dismantling them is more worth it.

To dismantle, you need to click S while talking to this machine thing:

It will give you a pyramid shaped menu where you can put in gears to dismantle.


Do keep in mind, as I said before, that you will need 5 spaces in your material category before you can dismantle anything.


Crafting...Well, to be quite honest, there won’t be any real needs for crafting until you get to Epilogue Area. However, it CAN be done through pressing A on the very same machine. Here you can craft event items, gears, etc.

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While you progress on throughout the game, there will be one quest that require you to craft this one weapon and dismantle it. No, you won’t be using it later on. Just progress on with the quest and craft and dismantle as the guide’s told you about.

Gears

Although you probably would’ve got the hang of it in the tutorial, let me explain.

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As for how to progress on with gears, you will receive quest rewards that help gear you up from time to time. Pick any weapon core of your liking (it won’t really matter until endgame anyway)
and choose modules that display the color of your character’s type of damage. Physical will show in red, magical will show in blue, and hybrid will have both red and blue.

Just use the random shields and modules they give you for a quest if they have higher damage value, and then continue until Epilogue Area, which is the area right after Area 4. From here, its probably better to get down and serious. Although you should technically watch out for set shields from Area 1, and 2 that you get for a reward and could technically craft the Area 3 set, it isn’t really necessary. However, if you really do want to craft these, just ask around in our chat.


Selling items

Occasionally you’ll get items in the consumable category that sell for very expensive prices. For example, if the thing that you are looking at sells for 10k or more credits(it can be checked by the lower right corner when looking at an item)then it’s safe to assume that it is something that can be sold to vendors.

I wouldn’t really consider selling anything else. Potions should be just stacking up in your inventory uselessly, so just sell them away if you find yourself not using them. Potions upgrade by levels and plenty of them are given through quests anyway, so you shouldn’t lose too hard if you sell them.

On the material tabs, though, you will occasionally find area specific drops that are colored white. If they are colored white, its safe to sell them. Although you do need some of them for a quest there, you only need 5 each. If you’ve completed that quest and don’t plan on doing the repeatable quest that follows afterwards, there are no real needs of keeping the white-colored item in the materials category.

And keep in mind with what I said about the gears!



7. Enhancing and Tuning


Now, like crafting, these aren’t really necessary until you reach end-game, either. However, it is better to keep knowledge of what it is, right?

Enhancing and Tuning can be both done by the machine that looks like this:

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Where pressing A does enhancing, and S does tuning.

With enhancing, you can put in the gear that you want to enhance, and then use the “fuels” that are on the right. These fuels are naturally earned as drops from dungeons.

There are yellow, green, red, and purple fuels. Yellow fuels should be used until the item reaches +4, green until +7, and red preferably until +9. You can use the later steps of fuel early on for higher success rate, but I don’t really recommend it.

Purple fuel has 100% chance of success until +10. Therefore, it should technically be saved until +9 for safe enhancing to +10. Afterwards, it provides the most success rate out of all fuels.

There are specific fuels that you can browse through, such as +0~+5, and +0~+8. These fuels that have numbers on their icons set the item in any numbers between those numbers, making it an easy upgrade if you get lucky.

Again, all you’ll probably need is having your current weapon to around +7 or so to be good, but farther than that is not really necessary until late-game.

Tuning is another thing that you can use to power up yourself. Every gear item has slots of options that boost a specific part in your stats, and by tuning you can change what each of these slots enhance.

When you are in the tuning section, put in item of your choosing. If you decide to tune all options at once, it won’t cost anything but credits. However, if you want to separate out which slots you want to change, it will require a “Tuning Component” that looks like this that befits your item level.

For now, just ignore that this exists until Epilogue Area. Then you can ask people on which stats are which, or just look at this and kind of figure out what stat that your tunes are currently on:

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8. Doppelganger Inhibition Missions


Periodically, you will get this menu on the top that might bother you. What is this?

This is called the Doppelganger Inhibition Mission, and these are available at the even numbered hour. So at 2, 4, 6, 8, 10, and 12 AM/PM, these missions will pop up and will become available from entering.

Unlike normal dungeons, these dungeons do not require stamina to enter. And the dungeon that you play change each day, and it also gives different rewards for each day. Some of these rewards are cash related things, and it’s generally recommended to run all possible runs until you reach the entry limit.

You could do solo play in these missions, but it’s recommended to do party runs as that has more rewards with more bosses.

9. Closing

Whew! That was a lot to cover. However, if you’ve read through all of this, you are probably better acknowledged in the game than all the other people that hasn’t read this, and are cluelessly walking around in game not knowing what to do. So congrats!

For future reference, here are some guides that you might want to look at later:

Person's Plane Gate Guide: Link
Person's Best ways to get fibers: Link
TheBluePylon's Equipment and Enchanting: Link
BenNguyen's How to upgrade costume: Link
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#2
Might as well read this whenever I want to play this again. lol
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Closers KR Information
Stamina Reset: 5AM KDT
» Other Timezones: 1PM PDT | 3PM EDT

Major Updates
» Character Rebalance (BlackLambs)
» 6/30 SA Seulbi Release
» 8/11 SC Levia Release

Latest Patch Notes
» 6/30 SA Seulbi Release Full Patch Notes
» 8/11 SC Levia Release Full Patch Notes



Latest Official Media
» SA Seulbi Trailer
» Levia SC Trailer
» Tina OC Trailer



Latest Comic
» Offical Webtoon Forgetten Thief Harpy Finished

Latest Events
» SA Seulbi/Summer Events

Closers JP Information
Major Updates
» Global Version Update 2016.06

Latest Patch Notes
» Global Version Update 2016.06
» Patch Notes (6/20)

Latest Trailer
» Closers JP Animation

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» Click here to view Events

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